Minigun

Fires a continous stream of bullets in the direction of your choice. Spray and pray to you heart's content.

Missiles

A slow moving warhead that damages anyone caught in its explosion.

Rust
Gattling Gun

An upgraded minigun that does lower damge but can knockback opponents.

EMP Blast

A ball of eneergy which explodes disabling enemy secondary weapons for two seconds.

Raven
Shotgun

A high risk, high reward weapon which is very effective in close combat.

Mortar Strike

Missiles strike from above at the targated location and damages enemies in a AOE

Hornet
Shellshock

A modified minigun that can target enemies behind barricades.

Explosive Mine

A mine invisible to the enemy is deployed at your location.

Sting
Shellshock

The insanely high damage of this weapon is no joke. The bullet travels at Mach5 making it literally impossible to dodge. The only downsides - each shot takes time to fire & builds up a lot of heat.

Homing Missiles

A true strike missile that will definetly reach the target. The longer the target stalls, the higher the damage dealt. The only downside is, the missile blows up mid air if it runs out of fuel.

Ghost
Phazer Shells

Shells that travel through anything. The damage is reduced for every consecutive target. The Phazer Shells phase out when they reach their maximum range.

Phantasm

Makes Phantom phase through, which will make it pass through minor obstacles and opponents. Enemies that Phantom passes through take damage.

Phantom
Boom-Stick

A modified shotgun that does lesser damage but has better range.

D-AvD

The tank creates a temporary shield around itself and nearby allies.

Goliath
Spirit Shells

Fires homing bullets which chase down the enemy up until a certain range. These shells reduces the armour of your enemies.

Booo!!!

Any opponents within a certain radius lose control of their tank for a few seconds & start moving randomly for the duration.

Juggernaut
Boom-Stick

Boom-Stick

Works like a double barrel shotgun. Reloads after firing twice. Can be charged to fire both bullets togther if both bullets are in the barrel.

D.A.V.D.

Ggives the tank boosted armour for a certain amount of time. While in this state Goliath cannot be affected by any debuffs and takes reduced incoming damage

Goliath
Cannon Ball

Shoots cannon balls that travel while knocking back opponents

Unstoppable

Charges the tank ahead a certain distance, any opponents in the way are knocked to the side and stunned for a fixed period.

Juggernaut